Ammo

You will need Ammo to use your weapons - unless you upgraded them to the max for infinite ammo. If your weapon runs out of ammunition, you will have a the most elaborate paper weight in your attache case.

Resident Evil 4 uses a reactive ammunition drop approach. This means enemies disgorge ammunition pick-ups for weapons Leon possesses in his attache case. Ammunition for weapons not carried is reduced, or even eliminated. For the most part, you replenish ammunition after taking out enemies. You cannot buy ammo from The Merchant.

Bowgun Bolts

Bowgun Bolts are special explosive bolts that are used by the Bowgun. Each set of twenty takes up 4 cells (1x4) in the Attache Case.

Bowgun Bolts can be sold to the Merchant for 2500 PTAS a bolt.

Handgun Ammo

Handgun Ammo is the 9MM ammunition for all handguns. Each set of fifty rounds takes up two cells in the Attache Case.

Handgun ammo can be sold to The Merchant for 50 PTAS a round.

Magnum Ammo

Magnum Ammo is the .45 (and .50 for the Handcannon) ammo for all Magnums. Each set of ten rounds takes up two cells in the Attache Case.

Magnum rounds can be sold to The Merchant for 500 PTAS a round.

Mine-Darts

Mine-Darts are custom Mines for the Mine Thrower. They stick to surfaces and detonate after three seconds. Each set of five Mine-Darts takes up two cells in the Attache Case.

Mine-Darts can be sold to The Merchant for 500 PTAS a piece.

Rifle Ammo

Rifle Ammo is .223 caliber ammunition for all Rifles. Each set of 10 rounds takes up two cells in the Attache Case.

Rifle Ammo can be sold to The Merchant for 150 PTAS a round.

Shotgun Shells

Shotgun shells.png

Shotgun Shells are the 12-Gauge ammunition for the three Shotguns. Each set of fifteen takes up two cells in the Attache Case.

Shotgun Shells can be sold to The Merchant for 120 PTAS a shell.

TMP Ammo

TMP Ammo is modified 9MM ammunition for the TMP. Each set of 100 rounds takes up two cells in the Attache Case.

TMP ammo can be sold to The Merchant for 20 PTAS a round.